Update 4 - Name changed


Update 4

  • Name changed from CCG Master to CCG Simulator.
  • Errors are now displayed in a message box instead of opening the console.
  • Card Editor: New default view, which is easier to use and more performant than multi view.
  • Card Editor: Added cancel to save prompt.
  • Card Editor: Fixed an issue where you couldn't edit existing cards.
  • Fixed an issue with cardback textures.
  • Fixed an error where match interface didn't disappear when quitting a match.
  • Fixed a Windows rendering issue with performant quality.
  • A few UI optimizations.

The zip file name has not changed yet, I'm currently investigating how to do that.

Unity UGUI is not good at handling large amounts of UI, so instead of trying to make the multi edit view more performant, I think I'm better off focusing on implementing import from csv files so you can use Excel to organize cards.

However for the next update it's time to focus on making the game more fun. Right now I think the game lacks difficulty, so the plan is:

  • Improve AI a bit.
  • Survival mode - How long can you survive against increasingly difficult enemies?

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