Update 21 - Fixes


  • Fixed issue where death was triggered twice.
  • Can't Attack now properly works with Charge and Double Attack.
  • OnDeath effects no longer trigger twice.
  • Ongoing cost effects now also reduce cost on Minions returned to hand.
  • Fixed bug where screenshake would continue when you exited a match.
  • Entity dropdown in editor now properly sorted and properly shows actual value.
  • Fixed AI issue with OnSummonDestroyAll.

Now my next focus is the multiplayer match queue.

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