Update 21 - Fixes
Cardeneer » Devlog
- Fixed issue where death was triggered twice.
- Can't Attack now properly works with Charge and Double Attack.
- OnDeath effects no longer trigger twice.
- Ongoing cost effects now also reduce cost on Minions returned to hand.
- Fixed bug where screenshake would continue when you exited a match.
- Entity dropdown in editor now properly sorted and properly shows actual value.
- Fixed AI issue with OnSummonDestroyAll.
Now my next focus is the multiplayer match queue.
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Cardeneer
Create your own card game or dive straight into playing a variety of community-made games!
Status | In development |
Author | Nordic Softworks |
Genre | Card Game |
Tags | ccg, Deck Building, Multiplayer, Singleplayer, Turn-based, Turn-Based Combat, Turn-based Strategy |
Languages | English |
More posts
- Update 62.23 - Fixes4 hours ago
- Update 62.227 days ago
- Update 62.21 - More AI improvements11 days ago
- Update 62.20 - Fixes14 days ago
- Update 62.19 - AI & load improvements18 days ago
- Update 62.18 - Fixes39 days ago
- Update 62.17 - It46 days ago
- Update 62.16 - Aura anywhere49 days ago
- Update 62.15 - Recurring and AI improvements53 days ago
- Update 62.14 - Ai inspector55 days ago
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