Update 62.17 - It
Cardeneer » Devlog
- Most "When..." abilities can now target "it".
- Added ability trigger: On Accumulate|Dissipate.
- Added multiple ability "When" triggers for depowers|empowers|accumulates|disipates.
- Many "When..minion" triggers now have a card option instead of minion.
- Challenges with a deck and sub challenges now has to be beat before you can see inside.
- Challenges with sub challenges now show a completion percentage.
- Challenges now have a padlock on them if you cannot play them yet.
- Added condition: If <player> have X <type> cards removed from play.
- Added better error message to some save errors
- Made Shroud description more clear.
- Removed small delay when rendering a card.
- Fix issue with card rendering.
- Fix issue where you could skip a challenge.
- Fix issue with image upload..
Note: "On Accumulate|Dissipate" is "On Stack|Unstack" that was mentioned in a previous update. (forgot to actually add them to the game.) They trigger when a stackable type/ability is added/removed on the card. It was decided to rename them since they can be confused with stacking a card on another card, and this is something I want to be added in the future.
Files
cardbattlesimulator-windows.zip 386 MB
Version 0.62.17.410071604 39 days ago
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Cardeneer
Create your own card game or dive straight into playing a variety of community-made games!
Status | In development |
Author | Nordic Softworks |
Genre | Card Game |
Tags | ccg, Deck Building, Multiplayer, Singleplayer, Turn-based, Turn-Based Combat, Turn-based Strategy |
Languages | English |
More posts
- Update 62.2221 hours ago
- Update 62.21 - More AI improvements4 days ago
- Update 62.20 - Fixes7 days ago
- Update 62.19 - AI & load improvements11 days ago
- Update 62.18 - Fixes32 days ago
- Update 62.16 - Aura anywhere42 days ago
- Update 62.15 - Recurring and AI improvements46 days ago
- Update 62.14 - Ai inspector48 days ago
- Update 62.13 - Card backs53 days ago
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